Interface Lab

Direct Manipulation Interfaces

A cognitive account of the strengths and weaknesses of direct-manipulation interfaces and the origins of the feeling of directness.
Hutchins et al. (1985)Journaldoi:10.1207/s15327051hci0104_2

Citation

Hutchins, E. L., Hollan, J. D., & Norman, D. A. (1985). Direct Manipulation Interfaces. Human–Computer Interaction, 1(4), 311–338.

Method

Theoretical analysis.

Claims used

  • Directness arises when the distance between users' intentions and the system's facilities is small.
  • Direct manipulation requires the system to present objects that behave as if they were the objects themselves.

Limitations: A theoretical framework, not a measurement study; does not focus on animation.

Extracted principles

  • Rapidly successive state changes must remain interruptible: motion should reverse from its current position instead of jumping or ignoring input.

MotionMicrointeractions